Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs by Matt Galloway

Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs



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Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs Matt Galloway ebook
ISBN: 9780321917010
Publisher: Addison-Wesley
Page: 288
Format: pdf


A post on O'Reilly Digital Media We also do Android, winmobile, web 2.0, and . Shit, if I knew Objective-C, Cocoa, and all that good stuff, I'd probably be rich, but I don't, and I'm not rich. Modular shader sources ( #import . As you've seen in the last image above, it's always a good idea work with a imaginary grid, which should be POT, a good choice could be 16x16 or 32x32. (my I would like to study this technology and also spread this to the Japanese iOS Developers. Feb 4, 2014 - You could imagine how easy it's to OpenGL, a state machine prepared to work with millions of triangles, to deal with those few triangles. I think not, otherwise you know it very good. Jul 24, 2013 - This includes the Dalvik Virtual Machine that non-NDK Android apps run on. Asynchronous model and texture loading. Sep 7, 2010 - Things to consider when you ask this question are: which category of app you fall into, how strongly you feel about the idea, how complex the app is, and what your marketing budget looks like. I tried looking at how you handle the POD files last night but I am just not very good at Objective-C and I quickly realized it was going to be beyond me. Oct 20, 2010 - They have certainly been very well received by iOS users, and definitely make the process of buying, installing and upgrading your software very straight-forward. I don't advice make grids less than 8x8, because it's unnecessary precise and could increase your work developing, also it compromise your application's performance. Jun 4, 2011 - OS X is Objective-C again, Windows is mostly C#, while Linux favors C. Support for OpenGLES 2.0 and GLSL shaders. Oct 17, 2013 - 2014年5月1日23:52添加對「保留環」這一爭議條目的兩條新證據 2014年5月2日23:44為本帖添加按語 2014年5 . You think GUI is made with Pascal? And if you're talented enough with Objective C, you can directly capitalize on the high costs of iPhone & iPad development and make up to $250/hour creating iOS apps for clients. On my computer I have application. On all those platforms, C++ is an option as well (combined with eg Qt) and surprisingly C# is an option too (via Mono). Are they the It was said that Multi-Touch is going to play a greater role in OS X Lion, but in what way, we weren't explicitly told.

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